> For the complete documentation index, see [llms.txt](https://tcdev.gitbook.io/tcd-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tcdev.gitbook.io/tcd-documentation/paid-release/illegal-traphouse-system.md).

# Illegal Traphouse System

The Traphouse Robbery System is another mechanism for robbery in your FiveM roleplay. Players can obtain random items upon successfully completing a robbery.

<figure><img src="https://3893648852-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FFjaCcAJnkIEoi5PJa3br%2Fuploads%2F896hIEN1tH6vqw5Kr85D%2FIllegal%20Traphouse.png?alt=media&amp;token=901ba0de-1a4d-4a4e-a855-caeaeb9a747f" alt=""><figcaption></figcaption></figure>

## Frameworks Compatibility:

* QBCore
* ESX
* QBox

## Previews:

* NEW: <https://www.youtube.com/watch?v=f1EocKpcOSw>
* OLD: <https://www.youtube.com/watch?v=HqfwXPtSlzc>

## Features:

* Supports both ESX, QBCore, and QBox frameworks.
* Debug mode available for debugging purposes.
* Offers the option to use Eye Target or Draw Text.
* Configurable chances to obtain required items.
* Configurable chances to alert law enforcement or other players.
* Customizable reward types for traphouses.
* Flexible traphouse location settings.
* Adjustable notification functions.
* Optional minigame feature.
* Randomized reward system with configurable minimum and maximum values.
* Ability to restart traphouses with a cooldown period before subsequent robberies.
* Includes built-in Discord logging.
* This resource is running at idle with 0.00 ms.
